How to heal it
The tightest cycle in the raid: a long stage and a very short intermission, repeating. The intermission is a handful of seconds, which is short enough that a ramp begun when it starts will not finish inside it.
That is the whole shape of the fight for a healer. Everything you want up for the intermission has to be started during the stage before it.
This one cycles: two stages repeating across 11 segments, for as long as the fight lasts. Spend cooldowns on the assumption that the same stage is coming back, because what you use on the first pass will not be up for the second.
The first thing worth planning against lands 25s in, inside Stage One: Entombed Sentinels. That is inside your opener, so there is no room to ramp into it once the pull starts. Build the ramp before the pull and open with it already going out.
Most of what reaches the group here comes from Mark of Acid, Mark of Blood and Contaminate, and those are totals for everybody who is not the tank, so they are what the raid took rather than a number you have to heal on your own.
All of this comes from 135 logged normal runs, every one of them a kill, because the board these came from holds no wipes. Read the timings as the shape of the fight rather than as settled numbers: they will move as the raid goes on farm.
What the ramp looks like
Taken from what these runs cast in the thirty seconds before the heaviest damage of each stage. Procs are left out, because a proc is not a decision:
Twin Flame
Twin FlameConsuming Essence Burst fires a twin flame, healing your target for (312% of Spell Power). fires when
Essence Burst
Essence BurstLiving Flame has a 20% chance, and Reversion has a 15% chance to make your next Essence ability free. [Essence Attunement: Stacks 1 times] is consumed, and
Merithra's Blessing
Merithra's BlessingReversion protects allies, reversing 0.5% of all damage taken and healing them instead. is a passive that upgrades your next
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec..
Stage One: Entombed Sentinels
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 16 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 14 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 8 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 7 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 6 times,
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. about 2 times,
Stasis (Store)
Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. about 2 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. about 2 times inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 92% (123 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 91% (122 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 90% (121 of 134) of the runs
134 runs with ramp casts · a typical ramp is 9 abilities
No ability reliably goes first here. The most common opener was
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 36 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Stage One: Entombed Sentinels, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 32 of 134 | 2 |
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Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 26 of 134 | 3 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 99% (133 of 134) | 36 of 134 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 19 of 134 | 4 |
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Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 78% (104 of 134) | 1 of 134 | 6 |
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Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 78% (104 of 134) | 9 of 134 | 6 |
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Reversion Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. | 66% (89 of 134) | 7 of 134 | 6 |
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Stasis (Store) Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. | 70% (94 of 134) | 1 of 134 | 7 |
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Intermission: Vitriolic Stasis
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 14 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 12 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 6 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 6 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 5 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. once inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 94% (126 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 93% (125 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (117 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (117 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 87% (116 of 134) of the runs
134 runs with ramp casts · a typical ramp is 7 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 44 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Intermission: Vitriolic Stasis, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 44 of 134 | 2 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 98% (131 of 134) | 37 of 134 | 2 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 10 of 134 | 4 |
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Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 11 of 134 | 4 |
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Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 72% (97 of 134) | 15 of 134 | 5 |
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Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 62% (83 of 134) | 7 of 134 | 6 |
|---|
Stage One: Entombed Sentinels
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 16 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 14 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 8 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 7 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 6 times,
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. about 2 times,
Stasis (Store)
Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. about 2 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. about 2 times inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 92% (123 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 91% (122 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 90% (121 of 134) of the runs
134 runs with ramp casts · a typical ramp is 9 abilities
No ability reliably goes first here. The most common opener was
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 36 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Stage One: Entombed Sentinels, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 32 of 134 | 2 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 26 of 134 | 3 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 99% (133 of 134) | 36 of 134 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 19 of 134 | 4 |
|---|
Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 78% (104 of 134) | 1 of 134 | 6 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 78% (104 of 134) | 9 of 134 | 6 |
|---|
Reversion Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. | 66% (89 of 134) | 7 of 134 | 6 |
|---|
Stasis (Store) Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. | 70% (94 of 134) | 1 of 134 | 7 |
|---|
Intermission: Vitriolic Stasis
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 14 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 12 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 6 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 6 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 5 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. once inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 94% (126 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 93% (125 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (117 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (117 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 87% (116 of 134) of the runs
134 runs with ramp casts · a typical ramp is 7 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 44 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Intermission: Vitriolic Stasis, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 44 of 134 | 2 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 98% (131 of 134) | 37 of 134 | 2 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 10 of 134 | 4 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 11 of 134 | 4 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 72% (97 of 134) | 15 of 134 | 5 |
|---|
Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 62% (83 of 134) | 7 of 134 | 6 |
|---|
Stage One: Entombed Sentinels
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 16 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 14 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 8 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 7 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 6 times,
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. about 2 times,
Stasis (Store)
Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. about 2 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. about 2 times inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 92% (123 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 91% (122 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 90% (121 of 134) of the runs
134 runs with ramp casts · a typical ramp is 9 abilities
No ability reliably goes first here. The most common opener was
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 36 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Stage One: Entombed Sentinels, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 32 of 134 | 2 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 26 of 134 | 3 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 99% (133 of 134) | 36 of 134 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 19 of 134 | 4 |
|---|
Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 78% (104 of 134) | 1 of 134 | 6 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 78% (104 of 134) | 9 of 134 | 6 |
|---|
Reversion Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. | 66% (89 of 134) | 7 of 134 | 6 |
|---|
Stasis (Store) Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. | 70% (94 of 134) | 1 of 134 | 7 |
|---|
Intermission: Vitriolic Stasis
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 14 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 12 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 6 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 6 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 5 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. once inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 94% (126 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 93% (125 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (117 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (117 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 87% (116 of 134) of the runs
134 runs with ramp casts · a typical ramp is 7 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 44 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Intermission: Vitriolic Stasis, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
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Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 44 of 134 | 2 |
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Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 98% (131 of 134) | 37 of 134 | 2 |
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Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 10 of 134 | 4 |
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Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 11 of 134 | 4 |
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Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 72% (97 of 134) | 15 of 134 | 5 |
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Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 62% (83 of 134) | 7 of 134 | 6 |
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Stage One: Entombed Sentinels
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 16 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 14 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 8 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 7 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 6 times,
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. about 2 times,
Stasis (Store)
Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. about 2 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. about 2 times inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 92% (123 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 91% (122 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 90% (121 of 134) of the runs
134 runs with ramp casts · a typical ramp is 9 abilities
No ability reliably goes first here. The most common opener was
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 36 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Stage One: Entombed Sentinels, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 32 of 134 | 2 |
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Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 26 of 134 | 3 |
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Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 99% (133 of 134) | 36 of 134 | 3 |
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Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 19 of 134 | 4 |
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Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 78% (104 of 134) | 1 of 134 | 6 |
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Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 78% (104 of 134) | 9 of 134 | 6 |
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Reversion Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. | 66% (89 of 134) | 7 of 134 | 6 |
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Stasis (Store) Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. | 70% (94 of 134) | 1 of 134 | 7 |
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Intermission: Vitriolic Stasis
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 14 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 12 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 6 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 6 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 5 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. once inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 94% (126 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 93% (125 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (117 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (117 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 87% (116 of 134) of the runs
134 runs with ramp casts · a typical ramp is 7 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 44 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Intermission: Vitriolic Stasis, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 44 of 134 | 2 |
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Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 98% (131 of 134) | 37 of 134 | 2 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 10 of 134 | 4 |
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Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 11 of 134 | 4 |
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Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 72% (97 of 134) | 15 of 134 | 5 |
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Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 62% (83 of 134) | 7 of 134 | 6 |
|---|
Stage One: Entombed Sentinels
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 16 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 14 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 8 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 7 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 6 times,
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. about 2 times,
Stasis (Store)
Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. about 2 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. about 2 times inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 92% (123 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 91% (122 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 90% (121 of 134) of the runs
134 runs with ramp casts · a typical ramp is 9 abilities
No ability reliably goes first here. The most common opener was
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 36 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Stage One: Entombed Sentinels, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 32 of 134 | 2 |
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Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 26 of 134 | 3 |
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Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 99% (133 of 134) | 36 of 134 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 19 of 134 | 4 |
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Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 78% (104 of 134) | 1 of 134 | 6 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 78% (104 of 134) | 9 of 134 | 6 |
|---|
Reversion Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. | 66% (89 of 134) | 7 of 134 | 6 |
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Stasis (Store) Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. | 70% (94 of 134) | 1 of 134 | 7 |
|---|
Intermission: Vitriolic Stasis
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 14 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 12 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 6 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 6 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 5 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. once inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 94% (126 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 93% (125 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (117 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (117 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 87% (116 of 134) of the runs
134 runs with ramp casts · a typical ramp is 7 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 44 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Intermission: Vitriolic Stasis, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 44 of 134 | 2 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 98% (131 of 134) | 37 of 134 | 2 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 10 of 134 | 4 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 11 of 134 | 4 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 72% (97 of 134) | 15 of 134 | 5 |
|---|
Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 62% (83 of 134) | 7 of 134 | 6 |
|---|
Stage One: Entombed Sentinels
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 16 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 14 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 8 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 7 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 7 times,
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 6 times,
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. about 2 times,
Stasis (Store)
Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. about 2 times and
Tip the Scales
Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. about 2 times inside that window, across 134 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 96% (129 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 95% (127 of 134) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 92% (123 of 134) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 91% (122 of 134) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 90% (121 of 134) of the runs
134 runs with ramp casts · a typical ramp is 9 abilities
No ability reliably goes first here. The most common opener was
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 36 of 134 runs. Treat this as a set to get out, not an order.
Ramp abilities for Stage One: Entombed Sentinels, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
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Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (133 of 134) | 32 of 134 | 2 |
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Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (134 of 134) | 26 of 134 | 3 |
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Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 99% (133 of 134) | 36 of 134 | 3 |
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Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 100% (134 of 134) | 19 of 134 | 4 |
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Tip the Scales Tip the ScalesInstant · 2 min cooldownCompress time to make your next empowered spell cast instantly at its maximum empower level. | 78% (104 of 134) | 1 of 134 | 6 |
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Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 78% (104 of 134) | 9 of 134 | 6 |
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Reversion Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec. | 66% (89 of 134) | 7 of 134 | 6 |
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Stasis (Store) Stasis4% of base mana · Instant · 1.5 min cooldownCauses your next 3 helpful spells to be duplicated and stored in a time lock. You may reactivate Stasis any time within 30 sec to quickly unleash their magic. | 70% (94 of 134) | 1 of 134 | 7 |
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