How to heal it
A council, and the only fight here whose stage list is not the same twice. Each pass hands a named member the intermission, and which member it is changes between runs, so the segment list on this page is a record of what happened rather than an order to expect.
What is consistent is the rhythm: a stretch of the council, then a bound member, then the council again. Plan the ramp against the cadence, not against a particular name.
This one cycles: two stages repeating across 7 segments, for as long as the fight lasts. Spend cooldowns on the assumption that the same stage is coming back, because what you use on the first pass will not be up for the second.
The first thing worth planning against lands 46s in, inside The Lost Explorers. Empowers and Stasis both want lead time, so a ramp that starts when you see a health bar move is already late. Begin it around 26s, roughly 20 seconds out, and let it land into the spike rather than after it.
Most of what reaches the group here comes from Malevolent Presence, Blink Nova and Splinters, and those are totals for everybody who is not the tank, so they are what the raid took rather than a number you have to heal on your own.
All of this comes from 142 logged normal runs, every one of them a kill, because the board these came from holds no wipes. Read the timings as the shape of the fight rather than as settled numbers: they will move as the raid goes on farm.
What the ramp looks like
Taken from what these runs cast in the thirty seconds before the heaviest damage of each stage. Procs are left out, because a proc is not a decision:
Twin Flame
Twin FlameConsuming Essence Burst fires a twin flame, healing your target for (312% of Spell Power). fires when
Essence Burst
Essence BurstLiving Flame has a 20% chance, and Reversion has a 15% chance to make your next Essence ability free. [Essence Attunement: Stacks 1 times] is consumed, and
Merithra's Blessing
Merithra's BlessingReversion protects allies, reversing 0.5% of all damage taken and healing them instead. is a passive that upgrades your next
Reversion
Reversion2.2% of base mana · 30 yd range · Instant · 9 sec recharge · 2 ChargesReverse an ally's injuries, [Golden Hour: instantly healing them for 15% of damage taken in the last 5 sec and an additional / healing them for] (256.5% of Spell Power) over 12 sec.When Reversion critically heals, its duration is extended by 2 sec, up to a maximum of 12 sec..
The Lost Explorers
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 11 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 10 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 5 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 5 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 4 times and
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 3 times inside that window, across 142 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (123 of 142) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (123 of 142) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 85% (120 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 74% (105 of 142) of the runs
142 runs with ramp casts · a typical ramp is 8 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 38 of 142 runs. Treat this as a set to get out, not an order.
Ramp abilities for The Lost Explorers, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (140 of 142) | 38 of 142 | 2 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (142 of 142) | 27 of 142 | 3 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 100% (142 of 142) | 34 of 142 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 99% (141 of 142) | 15 of 142 | 4 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 68% (97 of 142) | 8 of 142 | 5 |
|---|
Scrollsage Iku: Binding Anguish
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 4 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 4 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 2 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 2 times and
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. once inside that window, across 93 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 76% (71 of 93) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 62% (58 of 93) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 62% (58 of 93) of the runs
The Lost Explorers
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 11 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 10 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 5 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 5 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 4 times and
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 3 times inside that window, across 142 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (123 of 142) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (123 of 142) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 85% (120 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 74% (105 of 142) of the runs
142 runs with ramp casts · a typical ramp is 8 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 38 of 142 runs. Treat this as a set to get out, not an order.
Ramp abilities for The Lost Explorers, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (140 of 142) | 38 of 142 | 2 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (142 of 142) | 27 of 142 | 3 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 100% (142 of 142) | 34 of 142 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 99% (141 of 142) | 15 of 142 | 4 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 68% (97 of 142) | 8 of 142 | 5 |
|---|
Scrollsage Iku: Binding Anguish
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 4 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 4 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 2 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 2 times and
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. once inside that window, across 93 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 76% (71 of 93) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 62% (58 of 93) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 62% (58 of 93) of the runs
The Lost Explorers
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 11 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 10 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 5 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 5 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 4 times and
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 3 times inside that window, across 142 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (123 of 142) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (123 of 142) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 85% (120 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 74% (105 of 142) of the runs
142 runs with ramp casts · a typical ramp is 8 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 38 of 142 runs. Treat this as a set to get out, not an order.
Ramp abilities for The Lost Explorers, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (140 of 142) | 38 of 142 | 2 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (142 of 142) | 27 of 142 | 3 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 100% (142 of 142) | 34 of 142 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 99% (141 of 142) | 15 of 142 | 4 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 68% (97 of 142) | 8 of 142 | 5 |
|---|
Scrollsage Iku: Binding Anguish
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 4 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 4 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 2 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 2 times and
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. once inside that window, across 93 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 76% (71 of 93) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 62% (58 of 93) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 62% (58 of 93) of the runs
The Lost Explorers
Press
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. about 11 times,
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). about 10 times,
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. about 5 times,
Dream Breath
Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. about 5 times,
Verdant Embrace
Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. about 4 times and
Fire Breath
Fire Breath1.8% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [((163.409% of Spell Power)) + ((39.4834% of Spell Power) * (10 + 0 + 0))] Fire damage, reduced beyond 5 targets. [Sands of Time: Increases the duration of your active Ebon Might effects by 2 sec]Empowering causes more of the damage to be dealt immediately instead of over time.I: Deals [(163.409% of Spell Power)] damage instantly and [(39.4834% of Spell Power) * (10 + 0 + 0)] over (20 + 0 + 0) sec.II: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 3)] damage instantly and [(39.4834% of Spell Power) * (7 + 0 + 0)] over (14 + 0 + 0) sec.III: Deals [(163.409% of Spell Power) + ((39.4834% of Spell Power) * 6)] damage instantly and [(39.4834% of Spell Power) * (4 + 0 + 0)] over (8 + 0 + 0) sec. about 3 times inside that window, across 142 runs.
No two runs cast the same full sequence, so there is no single opener to copy. What repeats is which cast follows which:
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (124 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 87% (123 of 142) of the runs
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). into
Emerald Blossom
Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power)., in 87% (123 of 142) of the runs
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. into
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 85% (120 of 142) of the runs
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. into
Temporal Anomaly
Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through., in 74% (105 of 142) of the runs
142 runs with ramp casts · a typical ramp is 8 abilities
No ability reliably goes first here. The most common opener was
Echo
Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed., in 38 of 142 runs. Treat this as a set to get out, not an order.
Ramp abilities for The Lost Explorers, by how often each appeared and opened.| Ability | Appeared in | Opened the ramp | Typical position |
|---|
Echo Echo2 Essence / 1.9% of base mana · 30 yd range · InstantWrap an ally with temporal energy, healing them for (240% of Spell Power) and causing your next healing spell to cast an additional time on that ally at [ceil(70 / Time Lord: 105 / Golden Opportunity: 77)]% of normal healing. Essence spells cannot be Echoed. | 99% (140 of 142) | 38 of 142 | 2 |
|---|
Temporal Anomaly Temporal Anomaly7.5% of base mana · 1.5 sec cast · 15 sec cooldownSend forward a vortex of temporal energy, absorbing [Spell Power * 6 * (1 + Versatility)] damage on you and any allies in its path. Absorption is reduced beyond 5 targets.Applies Echo at 30% effectiveness on the first 5 allies it passes through. | 100% (142 of 142) | 27 of 142 | 3 |
|---|
Emerald Blossom Emerald Blossom3 Essence / 15% of base mana · 25 yd range · Instant · 30 sec cooldownGrow a bulb from the Emerald Dream at an ally's location. After 1.5 sec, heal up to 3 injured allies within 10 yds for (323% of Spell Power). | 100% (142 of 142) | 34 of 142 | 3 |
|---|
Dream Breath Dream Breath4.9% of base mana · Channeled (2.5 sec cast) · 30 sec cooldown · 1 ChargeInhale, gathering the power of the Dream. Release to exhale, healing yourself and 5 injured allies in a 40 yd cone in front of you for [(92.16% of Spell Power) + (53.52% of Spell Power) * 8].I: Heals (92.16% of Spell Power) instantly and [(53.52% of Spell Power) * 8] over 16 sec.II: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 2] instantly and [(53.52% of Spell Power) * 6] over 12 sec.III: Heals [(92.16% of Spell Power) + (53.52% of Spell Power) * 4] instantly and [(53.52% of Spell Power) * 4] over 8 sec. | 99% (141 of 142) | 15 of 142 | 4 |
|---|
Verdant Embrace Verdant Embrace10% of base mana · 25 yd range · Instant · 24 sec cooldown · 1 ChargeFly to an ally and heal them for (1375.4% of Spell Power), or heal yourself for the same amount. | 68% (97 of 142) | 8 of 142 | 5 |
|---|
How these numbers were measured
Runs come from Warcraft Logs. Preservation Evoker only, The Venomous Abyss only.
2075 logged runs across 9 bosses, cut into 7555 phase segments. Every one is a kill, because the ranking board these came from holds nothing else, so nothing here describes a fight going wrong.
Runs whose event stream was cut short are excluded, because their totals would be low by an amount nobody can measure. None have hit that yet.
An ability is called part of the ramp only if it appears in at least 60 percent of the runs with ramp casts for that pull. One player's habit on one key does not reach the page.
Casts are only collected from the 30 seconds before a damage spike. That is a setting, not a finding, so nothing here can tell you whether a ramp starts earlier than that. Where you see a window, it is the window we looked in.
Ramps are worked out one run at a time and then compared, rather than by taking each ability's average timing separately. Doing it the second way produced ramps of six casts inside four seconds, which is faster than the game allows anyone to press buttons.
Damage figures are the whole party added together. Nothing here records who took the damage, and most autoattack damage lands on the tank. Use these numbers to compare one pull against another. They are not an amount you have to heal.